package model.player;

public class Player {
	
	public int lives = 100; 
	
	public int score = 0;
	
	
	public Player() {
	}

	
	public void reset() {
		
		lives = 100;
		score = 0;
	}
	
	public void loseLive() {
		
		if ( 0 < lives ) {
			lives -= 1;
		} else {
			// TODO game over!
		}
	}
	
	
}
